Critical Analysis:
In our readings this week (here) we learned about critical analysis and how it can be used to break down the atomic elements of each game and analysis it to find what works and what doesn't. I thought it would be useful to start why each of the three game ideas that I spoke about in my "Game Brainstorm" blog wouldn't work and what I can take from each game idea and incorporate it into my final design. In my develop paragraph I will go on to explain why I chose the game idea I did.
Game one: My first idea was basically "a princess who travels across her kingdom dodging evil little minions collecting Books from an old secret library full of knowledge and spells along the way" I toke inspiration for this idea from the Mario franchise as they have created my favourite games But when my lecturer read my idea and gave me feedback he mentioned that it was a bit ambitious to create in just a few weeks and that I might not get it done on time. Thankfully I wasn't going to pursue this idea because I would have been setting myself up for failure but iv full dibs on the idea incase I decide to pursue it in the future.Game two: My second game idea was based on a building blocks game in the style of Minecraft where you can pick up and place down blocks. I wanted to incorporate puzzles in the game somehow. I want to take the Minecraft controls as inspiration for my finale design.
wii sport resort |
- Character: A young women gardener.
Gardening - Objectives/Goals: To take care and grow plants.
- Rules: Keep the flowers alive.
- Information: It's a single player game and they see the complete game state.
- Sequencing: This game will be in realtime and the player can take their actions as they wish as it is a single player games so there is no turns. They must just react when necessery.
- Player Interaction: There will be no player interaction.
- Theme/Setting: The Games location is a simple broad patch of grass with a sunny blue sky. The player is a gardener who's aim is to plant and grow flowers.
Hey Ellen, Some great game ideas you have I really enjoyed the first one and the third one. I think it’s a great idea and sounds like a game I would enjoy myself. I tend to gravitate more towards slow paced games. I’m excited to see how your game turns out, best of luck :)
ReplyDeleteThanks Sam!!
DeleteHi Ellen! Love the idea of the growing plants. I definitely it'll be nice and calming during this absolutely chaotic time. I like that it's based in real time too! I like that it's simple but also enjoyable. Have you thought about adding things like the watering can has a timer to refill? It might encourage people more to come back every so often. Also will you have different plant and flower options for the player, or will they just be given a garden already put together or a set amount of seeds? Will it be grid based? Sorry if that's a lot of questions, I think the game is really interesting so I can't wait to see it's outcome! I also like your point about using games to distract ourselves, I definitely agree. Regardless of the game's objective, it's still something to consume our time and keep us busy. Excited to see how it turns out!
ReplyDeleteI haven't thought that far into it but thank you for the questions it has given me some inspiration!!
DeleteHey Ellen, you have some really good ideas here for your game, they seem like fun ideas and they might be very doable within the time frame we have to produce a well rounded game. I like the first one, seems like a game I'd enjoy myself. I'm excited to see how your game turn out, good lucks.
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